fix delay on level difficulty choice
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@@ -143,7 +143,7 @@ void loop() {
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if (!p2 -> is_human()) p2 -> set_skills(current_bot_menu_idx + 1);
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game_status= TIMER;
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update_menu_bot_skills= false;
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}
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} else update_menu_bot_skills= false;
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if (update_menu_bot_skills) {
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const byte (*current_skill_frame)[12]= frame_bot_skills[current_bot_menu_idx];
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