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v1.0.0
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37
.github/workflows/cd.yml
vendored
Normal file
37
.github/workflows/cd.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
name: Arduino Pong CD
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
tags:
|
||||||
|
- 'v*'
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
release:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout code
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Install Arduino CLI
|
||||||
|
run: |
|
||||||
|
curl -fsSL https://raw.githubusercontent.com/arduino/arduino-cli/master/install.sh | sh
|
||||||
|
echo "./bin" >> $GITHUB_PATH
|
||||||
|
|
||||||
|
- name: Install Board Core and Libs
|
||||||
|
run: |
|
||||||
|
arduino-cli core update-index
|
||||||
|
arduino-cli core install arduino:renesas_uno
|
||||||
|
|
||||||
|
- name: Build Binary
|
||||||
|
run: make compile
|
||||||
|
|
||||||
|
- name: Create Release
|
||||||
|
uses: softprops/action-gh-release@v2
|
||||||
|
with:
|
||||||
|
files: |
|
||||||
|
build/*.bin
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
37
.github/workflows/ci.yml
vendored
Normal file
37
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
name: Arduino Pong CI
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: [ master ]
|
||||||
|
paths:
|
||||||
|
- 'arduino_pong.ino'
|
||||||
|
- 'Makefile'
|
||||||
|
- '.github/workflows/ci.yml'
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
os: [ubuntu-latest, macos-latest, windows-latest]
|
||||||
|
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
|
||||||
|
- name: Setup Arduino CLI
|
||||||
|
#uses: arduino/setup-arduino-cli@v2
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
curl -fsSL https://raw.githubusercontent.com/arduino/arduino-cli/master/install.sh | sh
|
||||||
|
echo "./bin" >> $GITHUB_PATH
|
||||||
|
|
||||||
|
- name: Install UNO R4 Core
|
||||||
|
run: |
|
||||||
|
arduino-cli core update-index
|
||||||
|
arduino-cli core install arduino:renesas_uno
|
||||||
|
|
||||||
|
- name: Compile Sketch (via Makefile)
|
||||||
|
shell: bash
|
||||||
|
run: make prepare_and_compile
|
||||||
4
.gitignore
vendored
Normal file
4
.gitignore
vendored
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
.secrets
|
||||||
|
.arduino_cache/
|
||||||
|
bin/
|
||||||
|
build/
|
||||||
61
Makefile
61
Makefile
@@ -1,16 +1,63 @@
|
|||||||
|
PORT ?= /dev/ttyACM0
|
||||||
|
BOARD = arduino:renesas_uno:unor4wifi
|
||||||
|
SKETCH = arduino_pong.ino
|
||||||
|
CACHE_DIR = $(shell pwd)/.arduino_cache
|
||||||
|
BIN_DIR = $(shell pwd)/bin
|
||||||
|
CLI = $(BIN_DIR)/arduino-cli --config-file $(CACHE_DIR)/arduino-cli.yaml
|
||||||
|
|
||||||
|
YELLOW := \033[0;33m
|
||||||
|
GREEN := \033[0;32m
|
||||||
|
CLEAR := \033[0m
|
||||||
|
|
||||||
|
prepare:
|
||||||
|
@mkdir -p $(BIN_DIR)
|
||||||
|
@mkdir -p $(CACHE_DIR)
|
||||||
|
@if [ ! -f $(BIN_DIR)/arduino-cli ]; then \
|
||||||
|
echo -e "📥 $(YELLOW)Downloading arduino-cli...$(CLEAR)"; \
|
||||||
|
curl -fsSL https://raw.githubusercontent.com/arduino/arduino-cli/master/install.sh | BINDIR=$(BIN_DIR) sh; \
|
||||||
|
fi
|
||||||
|
@if [ ! -f $(CACHE_DIR)/arduino-cli.yaml ]; then \
|
||||||
|
echo -e "⚙️ $(YELLOW)Initializing local config...$(CLEAR)"; \
|
||||||
|
$(CLI) config init --dest-dir $(CACHE_DIR); \
|
||||||
|
$(CLI) config set directories.data $(CACHE_DIR)/data; \
|
||||||
|
$(CLI) config set directories.downloads $(CACHE_DIR)/downloads; \
|
||||||
|
$(CLI) config set directories.user $(CACHE_DIR)/user; \
|
||||||
|
fi
|
||||||
|
@if ! $(CLI) core list | grep -q "arduino:renesas_uno"; then \
|
||||||
|
echo -e "$(YELLOW)📥 Installing board core...$(CLEAR)"; \
|
||||||
|
$(CLI) core update-index; \
|
||||||
|
$(CLI) core install arduino:renesas_uno; \
|
||||||
|
fi
|
||||||
|
|
||||||
compile:
|
compile:
|
||||||
arduino-cli compile -b arduino:renesas_uno:unor4wifi ./arduino_pong.ino
|
@mkdir -p build
|
||||||
|
@echo -e "$(GREEN)🛠️ Compiling $(SKETCH)...$(CLEAR)"
|
||||||
|
@$(CLI) compile -b $(BOARD) --output-dir build $(SKETCH)
|
||||||
|
|
||||||
|
clean:
|
||||||
|
@echo -e "$(GREEN)🛠️ Removing build files...$(CLEAR)"
|
||||||
|
@rm -rf build/
|
||||||
|
|
||||||
|
prepare_and_compile:
|
||||||
|
make prepare --no-print-directory
|
||||||
|
make compile --no-print-directory
|
||||||
|
|
||||||
upload:
|
upload:
|
||||||
arduino-cli upload -b arduino:renesas_uno:unor4wifi -p /dev/ttyACM0
|
@echo -e "$(GREEN)🚀 Uploading $(SKETCH)...$(CLEAR)"
|
||||||
|
@$(CLI) upload -b $(BOARD) -p $(PORT)
|
||||||
|
|
||||||
upload_verbose:
|
upload_verbose:
|
||||||
arduino-cli upload -b arduino:renesas_uno:unor4wifi -p /dev/ttyACM0 -v
|
@echo -e "$(GREEN)🚀 Uploading (Verbose) $(SKETCH)...$(CLEAR)"
|
||||||
|
@$(CLI) upload -b $(BOARD) -p $(PORT) -v
|
||||||
|
|
||||||
monitor:
|
monitor:
|
||||||
arduino-cli monitor -p /dev/ttyACM0
|
@$(CLI) monitor -p $(PORT)
|
||||||
|
|
||||||
run:
|
run:
|
||||||
make compile
|
make compile --no-print-directory
|
||||||
make upload
|
make upload --no-print-directory
|
||||||
make monitor
|
make monitor --no-print-directory
|
||||||
|
|
||||||
|
run_init:
|
||||||
|
make prepare --no-print-directory
|
||||||
|
make run --no-print-directory
|
||||||
|
|||||||
69
README.md
69
README.md
@@ -1,3 +1,68 @@
|
|||||||
# arduino_pong
|
# 🏓 Arduino UNO R4 WiFi Pong
|
||||||
|
|
||||||
Play Pong on Arduino UNO R4 WiFi LED Matrix
|
A classic implementation of the Pong game developed specifically for the Arduino UNO R4 WiFi, utilizing its built-in 12×8 LED matrix as the game screen.
|
||||||
|
|
||||||
|
[](https://github.com/Dea1993/arduino_pong/actions/workflows/ci.yml)
|
||||||
|
[](https://github.com/Dea1993/arduino_pong/actions/workflows/cd.yml)
|
||||||
|
[](LICENSE)
|
||||||
|
|
||||||
|
# 📹 Preview
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
Youtube: https://youtu.be/ouLBTDjpKqc
|
||||||
|
|
||||||
|
# 📝 Description
|
||||||
|
|
||||||
|
This project transforms your Arduino board into a minimalist handheld console. By leveraging the Arduino_LED_Matrix library, the game manages ball physics, collision detection with walls and paddles, and a scoring system displayed via the Serial Monitor.
|
||||||
|
|
||||||
|
Key Features:
|
||||||
|
|
||||||
|
- Integrated Display: No external modules required; it uses the native 12×8 LED matrix.
|
||||||
|
- Local Multiplayer: Two-player support using 4 external pushbuttons.
|
||||||
|
- Dynamic Difficulty: The ball speed periodically increases to keep the gameplay challenging.
|
||||||
|
- Real-time Scoring: Points are tracked and sent via Serial (9600 baud).
|
||||||
|
|
||||||
|
# 🛠️ Hardware Requirements
|
||||||
|
|
||||||
|
- Board: Arduino UNO R4 WiFi.
|
||||||
|
- Buttons: 4x Momentary Pushbuttons.
|
||||||
|
- Resistors: Not required (uses internal INPUT_PULLUP).
|
||||||
|
- Breadboard & Jumper wires.
|
||||||
|
|
||||||
|
# 🖮 Pinout Configuration
|
||||||
|
|
||||||
|
Component Arduino Pin Function
|
||||||
|
|
||||||
|
- P1 Button Up D13 Moves Left Paddle Up
|
||||||
|
- P1 Button Down D12 Moves Left Paddle Down
|
||||||
|
- P2 Button Up D11 Moves Right Paddle Up
|
||||||
|
- P2 Button Down D10 Moves Right Paddle Down
|
||||||
|
- Common GND GND Ground for all buttons
|
||||||
|
|
||||||
|
# 🕹️ Game Logic
|
||||||
|
|
||||||
|
- Bouncing: When the ball hits a paddle, the X direction is reversed and the hits counter increases.
|
||||||
|
- Speed Scaling: Every 6 successful hits (hits >= 6), the loop_delay decreases by 20ms, speeding up the action until a minimum limit of 80ms is reached.
|
||||||
|
- Scoring: If a player misses the ball, the opponent scores a point. The ball then resets to the center with a randomized direction.
|
||||||
|
|
||||||
|
# 🛠️ Development
|
||||||
|
|
||||||
|
This project includes a `Makefile` to automate the workflow using `arduino-cli`.
|
||||||
|
|
||||||
|
### Prerequisites
|
||||||
|
* [Arduino CLI](https://arduino.github.io/arduino-cli/latest/) installed.
|
||||||
|
* Arduino UNO R4 core installed:
|
||||||
|
`arduino-cli core install arduino:renesas_uno`
|
||||||
|
|
||||||
|
### Commands
|
||||||
|
| Command | Description |
|
||||||
|
| :--- | :--- |
|
||||||
|
| `make prepare` | Downloads arduino-cli locally and installs the UNO R4 core. |
|
||||||
|
| `make compile` | Compiles the sketch without uploading. |
|
||||||
|
| `make upload` | Uploads the compiled binary to `/dev/ttyACM0`. |
|
||||||
|
| `make monitor` | Opens the Serial Monitor. |
|
||||||
|
| `make run` | Full cycle: Compile + Upload + Monitor. |
|
||||||
|
| `make run_init` | Full first-time setup: Prepare env + Compile + Upload + Monitor. |
|
||||||
|
|
||||||
|
> **Note:** If your board is on a different port, edit the `Makefile` or override it: `make upload PORT=/dev/ttyUSB0`.
|
||||||
|
|||||||
134
arduino_pong.ino
134
arduino_pong.ino
@@ -4,12 +4,14 @@
|
|||||||
#define P1_BTN_BOTTOM 12
|
#define P1_BTN_BOTTOM 12
|
||||||
#define P2_BTN_UP 11
|
#define P2_BTN_UP 11
|
||||||
#define P2_BTN_BOTTOM 10
|
#define P2_BTN_BOTTOM 10
|
||||||
|
#define MATRIX_WIDTH 12
|
||||||
|
#define MATRIX_HEIGHT 8
|
||||||
|
|
||||||
// create LED matrix object
|
// create LED matrix object
|
||||||
ArduinoLEDMatrix matrix;
|
ArduinoLEDMatrix matrix;
|
||||||
|
|
||||||
// initial pong frame
|
// initial pong frame
|
||||||
byte frame[8][12] = {
|
byte frame[MATRIX_HEIGHT][MATRIX_WIDTH] = {
|
||||||
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||||
{ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
{ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||||
{ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
{ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||||
@@ -28,8 +30,8 @@ int p2_start= 4;
|
|||||||
int p2_end= 6;
|
int p2_end= 6;
|
||||||
|
|
||||||
// initials balls coordinates
|
// initials balls coordinates
|
||||||
int ball_reset_x=6;
|
int ball_reset_x= MATRIX_WIDTH / 2;
|
||||||
int ball_reset_y=3;
|
int ball_reset_y= MATRIX_HEIGHT / 2;
|
||||||
int ball_x= ball_reset_x;
|
int ball_x= ball_reset_x;
|
||||||
int ball_y= ball_reset_y;
|
int ball_y= ball_reset_y;
|
||||||
|
|
||||||
@@ -42,7 +44,13 @@ int bar_length= 3;
|
|||||||
int p1_score= 0;
|
int p1_score= 0;
|
||||||
int p2_score= 0;
|
int p2_score= 0;
|
||||||
|
|
||||||
int loop_delay= 220;
|
int need_refresh= 1;
|
||||||
|
|
||||||
|
int initial_loop_delay= 200;
|
||||||
|
int loop_delay= initial_loop_delay;
|
||||||
|
// used to increase speed when game is too easy
|
||||||
|
int hits= 0;
|
||||||
|
|
||||||
long exec_t2= millis();
|
long exec_t2= millis();
|
||||||
|
|
||||||
void setup() {
|
void setup() {
|
||||||
@@ -59,10 +67,11 @@ void setup() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void render_matrix() {
|
void render_matrix() {
|
||||||
|
if (!need_refresh) return;
|
||||||
|
need_refresh= 0;
|
||||||
// clear
|
// clear
|
||||||
for (int x=0; x < 12; x++) {
|
for (int x=0; x < MATRIX_WIDTH; x++) {
|
||||||
for (int y=0; y < 8; y++) {
|
for (int y=0; y < MATRIX_HEIGHT; y++) {
|
||||||
frame[y][x]= 0;
|
|
||||||
frame[y][x]= 0;
|
frame[y][x]= 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -72,42 +81,71 @@ void render_matrix() {
|
|||||||
frame[i][0]= 1;
|
frame[i][0]= 1;
|
||||||
}
|
}
|
||||||
for (int i= p2_start; i < p2_start+bar_length; i++) {
|
for (int i= p2_start; i < p2_start+bar_length; i++) {
|
||||||
frame[i][11]= 1;
|
frame[i][MATRIX_WIDTH-1]= 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ball coords
|
// ball coords
|
||||||
frame[ball_y][ball_x]= 1;
|
frame[ball_y][ball_x]= 1;
|
||||||
|
|
||||||
matrix.renderBitmap(frame, 8, 12);
|
matrix.renderBitmap(frame, MATRIX_HEIGHT, MATRIX_WIDTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
void pong_move_p1() {
|
void pong_move_p1() {
|
||||||
if (digitalRead(P1_BTN_UP) == LOW && p1_start > 0) {
|
if (digitalRead(P1_BTN_UP) == LOW && p1_start > 0) {
|
||||||
p1_start -= 1;
|
p1_start -= 1;
|
||||||
Serial.print("P1 up: ");
|
need_refresh= 1;
|
||||||
Serial.println(p1_start);
|
}
|
||||||
}
|
|
||||||
else if (digitalRead(P1_BTN_BOTTOM) == LOW && p1_start < 5) {
|
else if (digitalRead(P1_BTN_BOTTOM) == LOW && p1_start < 5) {
|
||||||
p1_start += 1;
|
p1_start += 1;
|
||||||
Serial.print("P1 down: ");
|
need_refresh= 1;
|
||||||
Serial.println(p1_start);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void pong_move_p2() {
|
void pong_move_p2() {
|
||||||
if (digitalRead(P2_BTN_UP) == LOW && p2_start > 0) {
|
if (digitalRead(P2_BTN_UP) == LOW && p2_start > 0) {
|
||||||
p2_start -= 1;
|
p2_start -= 1;
|
||||||
Serial.print("P2 up: ");
|
need_refresh= 1;
|
||||||
Serial.println(p2_start);
|
|
||||||
}
|
}
|
||||||
else if (digitalRead(P2_BTN_BOTTOM) == LOW && p2_start < 5) {
|
else if (digitalRead(P2_BTN_BOTTOM) == LOW && p2_start < 5) {
|
||||||
p2_start += 1;
|
p2_start += 1;
|
||||||
Serial.print("P2 down: ");
|
need_refresh= 1;
|
||||||
Serial.println(p2_start);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int ball_player_collision(int player) {
|
||||||
|
for (int p= player; p < player + bar_length; p++) {
|
||||||
|
if (ball_y == p) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void point_scored() {
|
||||||
|
ball_x= ball_reset_x;
|
||||||
|
ball_y= ball_reset_y;
|
||||||
|
Serial.print("P1: ");
|
||||||
|
Serial.print(p1_score);
|
||||||
|
Serial.print(" - ");
|
||||||
|
Serial.print("P2: ");
|
||||||
|
Serial.print(p2_score);
|
||||||
|
Serial.println();
|
||||||
|
|
||||||
|
hits= 0;
|
||||||
|
loop_delay= initial_loop_delay;
|
||||||
|
}
|
||||||
|
|
||||||
void move_ball() {
|
void move_ball() {
|
||||||
|
need_refresh= 1;
|
||||||
|
if (ball_x < 0 || ball_x > MATRIX_WIDTH-1 || ball_y < 0 || ball_y > MATRIX_HEIGHT-1) {
|
||||||
|
// ball out of matrix limits
|
||||||
|
ball_x= ball_reset_x;
|
||||||
|
ball_y= ball_reset_y;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if ball is not moving, get random direction
|
||||||
|
// this is the initial position
|
||||||
if (ball_move_x == 0 || ball_move_y == 0) {
|
if (ball_move_x == 0 || ball_move_y == 0) {
|
||||||
// extract random number between 0 or 1 to select the directions
|
// extract random number between 0 or 1 to select the directions
|
||||||
if (random(2) == 0) ball_move_x= 1;
|
if (random(2) == 0) ball_move_x= 1;
|
||||||
@@ -118,55 +156,41 @@ void move_ball() {
|
|||||||
|
|
||||||
else if (ball_x == 0) {
|
else if (ball_x == 0) {
|
||||||
// if p1 collision: reverse x, go left
|
// if p1 collision: reverse x, go left
|
||||||
int hit= 0;
|
if (!ball_player_collision(p1_start)) {
|
||||||
for (int p1= p1_start; p1 < p1_start + bar_length; p1++) {
|
|
||||||
if (ball_y == p1) {
|
|
||||||
ball_move_x= ball_move_x * -1;
|
|
||||||
hit= 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!hit) {
|
|
||||||
// else p2 score, reset board
|
// else p2 score, reset board
|
||||||
ball_x= ball_reset_x;
|
|
||||||
ball_y= ball_reset_y;
|
|
||||||
p2_score += 1;
|
p2_score += 1;
|
||||||
|
Serial.println("Player 2 Scores");
|
||||||
Serial.print("Player 2 score: ");
|
point_scored();
|
||||||
Serial.println(p2_score);
|
}
|
||||||
Serial.print("Player 1 score: ");
|
else {
|
||||||
Serial.println(p1_score);
|
hits += 1;
|
||||||
|
ball_move_x= ball_move_x * -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (ball_x == 11) {
|
else if (ball_x == MATRIX_WIDTH-1) {
|
||||||
int hit= 0;
|
if (!ball_player_collision(p2_start)) {
|
||||||
for (int p2= p2_start; p2 < p2_start + bar_length; p2++) {
|
|
||||||
// if p2 collision: reverse x, go left
|
|
||||||
if (ball_y == p2) {
|
|
||||||
ball_move_x= ball_move_x * -1;
|
|
||||||
hit= 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!hit) {
|
|
||||||
// else p1 score, reset board
|
// else p1 score, reset board
|
||||||
ball_x= ball_reset_x;
|
|
||||||
ball_y= ball_reset_y;
|
|
||||||
p1_score += 1;
|
p1_score += 1;
|
||||||
Serial.print("Player 2: ");
|
Serial.println("Player 1 Scores");
|
||||||
Serial.println(p2_score);
|
point_scored();
|
||||||
Serial.print("Player 1: ");
|
}
|
||||||
Serial.println(p1_score);
|
else {
|
||||||
|
hits += 1;
|
||||||
|
ball_move_x= ball_move_x * -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (ball_y == 0 || ball_y == 7) {
|
if (ball_y == 0 || ball_y == MATRIX_HEIGHT-1) {
|
||||||
// reverse y, go down
|
// reverse y, go down
|
||||||
ball_move_y= ball_move_y * -1;
|
ball_move_y= ball_move_y * -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (hits >= 6 && loop_delay >= 80) {
|
||||||
|
// increase ball speed
|
||||||
|
hits = 0;
|
||||||
|
loop_delay -= 20;
|
||||||
|
}
|
||||||
|
|
||||||
ball_x+= ball_move_x;
|
ball_x+= ball_move_x;
|
||||||
ball_y+= ball_move_y;
|
ball_y+= ball_move_y;
|
||||||
}
|
}
|
||||||
@@ -180,5 +204,5 @@ void loop() {
|
|||||||
move_ball();
|
move_ball();
|
||||||
exec_t2= exec_t1;
|
exec_t2= exec_t1;
|
||||||
}
|
}
|
||||||
delay(10);
|
delay(50);
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
preview.png
Normal file
BIN
preview.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 847 KiB |
Reference in New Issue
Block a user