first bot implementation
bot is now able to automatically move, but for now is too skilled, i need to reduce his skills
This commit is contained in:
@@ -62,8 +62,10 @@ void Engine::run() {
|
||||
|
||||
bool Engine::control_players() {
|
||||
bool need_refresh= false;
|
||||
need_refresh |= _p1.check_pad_movement();
|
||||
need_refresh |= _p2.check_pad_movement();
|
||||
if (_p1.is_human()) need_refresh |= _p1.check_pad_movement();
|
||||
else need_refresh |= _p1.check_pad_movement(_ball);
|
||||
if (_p2.is_human()) need_refresh |= _p2.check_pad_movement();
|
||||
else need_refresh |= _p2.check_pad_movement(_ball);
|
||||
return need_refresh;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,6 +39,11 @@ bool Paddle::check_pad_movement() {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Paddle::check_pad_movement(Ball &ball) {
|
||||
// redefine me
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HumanPaddle::check_pad_movement() {
|
||||
bool need_refresh= false;
|
||||
if (digitalRead(_pin_btn_top) == LOW) {
|
||||
@@ -52,5 +57,15 @@ bool HumanPaddle::check_pad_movement() {
|
||||
return need_refresh;
|
||||
}
|
||||
|
||||
bool BotPaddle::check_pad_movement() {
|
||||
bool BotPaddle::check_pad_movement(Ball &ball) {
|
||||
uint8_t y= ball.get_y();
|
||||
// TODO BotPaddle movement logics
|
||||
// on higher difficult level i could also check the ball direction
|
||||
// or at lover difficulty level i could also check the distance from the pad and move only when the ball si near
|
||||
for (uint8_t _py= _position; _py < _position+PADDLE_LENGTH; _py++) {
|
||||
// don't move if ball is already centered to the pad
|
||||
if (_py == y) continue;
|
||||
else if (_position - y >= 0) this -> move_pad_up();
|
||||
else this -> move_pad_down();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <Arduino.h>
|
||||
#include "config.h"
|
||||
#include "ball.h"
|
||||
|
||||
class Paddle {
|
||||
|
||||
@@ -23,6 +24,7 @@ class Paddle {
|
||||
uint8_t get_score();
|
||||
void reset();
|
||||
virtual bool check_pad_movement();
|
||||
virtual bool check_pad_movement(Ball &ball);
|
||||
};
|
||||
|
||||
class HumanPaddle : public Paddle {
|
||||
@@ -45,7 +47,7 @@ class BotPaddle : public Paddle {
|
||||
if (_level < 1) _level= 1;
|
||||
if (_level > 3) _level= 3;
|
||||
}
|
||||
bool check_pad_movement();
|
||||
bool check_pad_movement(Ball &ball);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user