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@@ -1,5 +1,4 @@
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#include <Arduino.h>
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#include "config.h"
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void render_matrix(byte frame[MATRIX_HEIGHT][MATRIX_WIDTH], int p1_start, int p2_start, int &need_refresh, int ball_x, int ball_y) {
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@@ -22,5 +21,4 @@ void render_matrix(byte frame[MATRIX_HEIGHT][MATRIX_WIDTH], int p1_start, int p2
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// ball coords
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frame[ball_y][ball_x]= 1;
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}
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